20171205 1-6 Grade Science Class
探索指尖陀螺與各類高速旋轉裝置的科學 & 動手做指尖陀螺與旋轉裝置的科學實驗
Introduction to the Science of Finger spinner with DIY Science Experiments
探索指尖陀螺與各類高速旋轉裝置的科學 & 動手做指尖陀螺與旋轉裝置的科學實驗
Introduction to the Science of Finger spinner with DIY Science Experiments
In Friday’s Lego robots coding class, we built the standard EV3 robot and learned how to control 2 large motors to make the robot turn or spin.
在這周五的樂高機器人編程課上,我們做了基本的EV3機器人,並學到如何使用兩個馬達驅使機器人轉彎或旋轉。
探索雪山隧道的設計與建造科學,以及自己動手做好玩的隧
Introduction to the Science and Engineering of Hsuehshan Tunnel with DIY Tunnel Ventilation System Science Projects.
In last Friday's Lego programming class, we added sound, lights and button press sensing to our robot's programs. The kids learned that the Wait block can wait for many types of events. And lastly we learned about friction: how large surface area increases friction and tiny ridges on the Lego Pegs can change how two Lego Beams connect.
In today's kids coding class we worked in our first Lego robot. Since this is our first one, we made a crawling robot. We started with just a motor and arms and once we got that working, we added the Mindstorms Brick. I encouraged the kids to engage in “problem finding”, not just problem solving. We would look at what they made and ask “Does this work the way we want?” or “What would make the robot better?”
In this week’s coding class, we continued to learn more about Unity. Our game menus use UI canvas to overlay the game space. And we learned how to import images and position them precisely in the camera view. We also programmed our music player to play continuously through level changes using a singleton pattern and static variables.
探索拍電影的科學 & 動手做蜘蛛人電影拍攝場景科學作品
Introduction to Science in Film with DIY Spider-Man Movie Science Projects
This year's Halloween, Ms. Jenny came to the studio to give out candies. So many kids came, and we have so much fun!!!
今年萬聖節,Ms. Jenny 準備了好多糖果在語言家等大家來。當天來了好多小朋友,讓我們度過了一個非常愉快的夜晚!!!
In yesterday’s kids coding class, we started our final Scratch program, a multi-level game where the player avoids guards, unlocks doors and collects treasure. We learned how to have sprites only appear on certain levels and how to control which level we are on. We haven’t the first level yet, but hopefully we’ll finish all 3 levels next week.
In last Friday’s kids coding class, we finished our Catch the Dots game. For some tasks, I asked the kids to program without showing them the specific steps they needed to take, letting them figure out their own solution based on what we did before. They added functions (custom blocks) and variables. And they were able to change the difficulty of the game over time by adjusting the values of their variables.